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Trivia · Education · Multiplayer

Magnitudle

Guess how big things really are, then see the answer to scale

About the game

Magnitudle asks one question about size, in five different ways. Resize a silhouette until it is as big as it really is next to a reference, rank three or four things from biggest to smallest, tap the one that is really the biggest, type your best guess for a number, or work out how many of one thing lined up end to end match another. Then you see the real answer, drawn to scale.

Every day at 00:00 UTC a new daily challenge starts: five rounds, one of each kind, the same for every player, with three lives. Beyond it, levels are grouped by topic, from cells to prehistoric giants and helicopters. Multiplayer is live: 1v1 duels, 2v2 and 3v3 teams, a four-player free-for-all, bots at four levels and private rooms joined with a six-character code. Rated matches move a skill rating from Bronze up to Master.

The sizes behind the game are also published, drawn to scale, on magnitudle.fit, with articles on how to get better at estimating them. Magnitudle is free and supported by ads, with no in-app purchases, and it comes in 16 languages.

At a glance

Platforms
iOS, Android
Genres
Trivia, Education, Multiplayer
Released
25 September 2026
Last update
Sep 2026
Current version
1.0.1
Price
Free to play
Bundle ID
com.artadian.magnitudle

Store figures checked 1 October 2026.

What makes it work

Five ways to guess

Resize a silhouette, rank by size, pick the biggest, estimate a number, or work out how many fit.

A daily challenge

Five timed rounds, one of each kind, the same for every player. Three lives, one run a day, and a streak to keep.

Live multiplayer

Rated duels, teams and a four-player free-for-all, plus private rooms, with bots at four levels when nobody is around.

Levels by topic

From cells to prehistoric giants and helicopters, grouped by topic so you can go deep on one.

Publishing, partnerships,
or a very specific data question.

We read everything that arrives at the studio inbox — user acquisition, publishing, licensing our question bank, or getting early access to the analytics platform.